{"id":3105,"date":"2012-11-22T06:19:48","date_gmt":"2012-11-22T05:19:48","guid":{"rendered":"http:\/\/www.w-t-w.org\/en\/?p=3105"},"modified":"2012-11-22T07:20:56","modified_gmt":"2012-11-22T06:20:56","slug":"can-business-schools-harness-the-power-of-video-games","status":"publish","type":"post","link":"https:\/\/www.w-t-w.org\/en\/can-business-schools-harness-the-power-of-video-games\/","title":{"rendered":"Can Business Schools Harness the Power of Video Games"},"content":{"rendered":"<p>All this is fascinating to management gurus, who come from a world in which people must usually be paid to undertake repetitive tasks. Games not only subvert that rule, they invert it completely: players will happily fork out good money for the privilege of being allowed to attempt arbitrary jobs. What if, say the gamifiers, it were possible to identify the \u201cspecial sauce\u201d responsible for this strange effect, extract it and then slather it onto business problems? Can the compulsive power of video games be harnessed to motivate workers?\u00a0 <a href=\"http:\/\/www.economist.com\/news\/business\/21565926-video-games-are-behind-latest-fad-management-more-just-game\" target=\"_blank\">Article<\/a><\/p>\n<p><a href=\"http:\/\/www.economist.com\/news\/business\/21565926-video-games-are-behind-latest-fad-management-more-just-game\" rel=\"attachment wp-att-3106\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-3106\" src=\"http:\/\/www.w-t-w.org\/en\/wp-content\/uploads\/2012\/11\/duel-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/www.w-t-w.org\/en\/wp-content\/uploads\/2012\/11\/duel-300x225.jpg 300w, https:\/\/www.w-t-w.org\/en\/wp-content\/uploads\/2012\/11\/duel-399x300.jpg 399w, https:\/\/www.w-t-w.org\/en\/wp-content\/uploads\/2012\/11\/duel.jpg 473w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>All this is fascinating to management gurus, who come from a world in which people must usually be paid to undertake repetitive tasks. Games not only subvert that rule, they invert it completely: players will happily fork out good money &hellip; <a href=\"https:\/\/www.w-t-w.org\/en\/can-business-schools-harness-the-power-of-video-games\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[13],"tags":[],"class_list":["post-3105","post","type-post","status-publish","format-standard","hentry","category-finance"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"All this is fascinating to management gurus, who come from a world in which people must usually be paid to undertake repetitive tasks. Games not only subvert that rule, they invert it completely: players will happily fork out good money for the privilege of being allowed to attempt arbitrary jobs. What if, say the gamifiers,\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Susan_Hall\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.w-t-w.org\/en\/can-business-schools-harness-the-power-of-video-games\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.10\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"W-T-W.org - Women and Finance\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Can Business Schools Harness the Power of Video Games - W-T-W.org\" \/>\n\t\t<meta property=\"og:description\" content=\"All this is fascinating to management gurus, who come from a world in which people must usually be paid to undertake repetitive tasks. 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